Department of Design and Environments
The Department of Design and Environments is composed of three program areas: interior architecture and design, landscape architecture, and virtual technology and design. The programs are central to the mission and priorities of the university with emphasis on providing innovative thinking, community engagement, and transformative education. With hands-on studio programming, students become adept at problem solving through the design process.
The department supports the university’s vision through expanding the institution’s reach and capacity for economic impact and accessibility to qualified students of all backgrounds. The department is also integral to the College of Art and Architecture’s vision and mission.
Vision
The College of Art and Architecture strives to empower the next generation of artists and designers to positively impact a rapidly changing world and one of the fastest growing states in the nation. We design with communities and industry partners, we conduct hands-on research, and we infuse our work with empathy, storytelling, placemaking and the utmost creativity.
Mission
Delivering on the university’s land-grant mission, the College of Art and Architecture contributes to the well-being of statewide and global communities through innovative design education that safeguards sustainability, economic resiliency, cultural vibrancy and the common good. Our faculty and graduates’ leading-edge work emerges from an arts foundation and strong commitment to design integration and results in built, cultural, natural, and virtual environments that enrich our communities and our world.
The department continues the statewide mission of two of the three program areas to positively impact communities through service-learning/community outreach projects focusing on enhancing life quality through design. It prepares undergraduate and graduate students poised to enter a thriving and competitive creative economy and the interior architecture and design, landscape architecture, and virtual technology and design job markets.
Faculty are an integral part of student preparation, offering rigorous discipline specific instruction and expertise in creative problem solving and “making” in design studios, virtual laboratories, and the classroom, developing transformative “real-world” learning experiences for students, and engaging in research focused on environment and behavioral considerations of the built environment; the health, welfare, and safety of building and landscape users; the importance of interior and exterior materials; issues of sustainability; social consciousness; the power of rapidly changing technologies and human interface; scientific data modeling; and innovative AI design.
Students are supported by faculty in developing required skills delivered through two professional curriculums and an evolving one. Students will participate in small- and large-scale research projects, service-learning opportunities, and entrepreneurial endeavors.
The programs within the Department of Design and Environments offer three undergraduate degrees and one graduate degree with a total of approximately 260 students majoring in programs within the department. They have national accreditations from the Council for Interior Design Accreditation (CIDA), the Landscape Architecture Accrediting Board (LAAB), and the National Association of Schools of Art and Design (NASAD). The programs in the Department of Design and Environments also instruct students outside of the department (students completing minors) and offers some general education coursework in the International, American Diversity, and Approved Senior Experience categories.
Degrees, Minors and Certificates
The department offers the following degrees and certificates:
- Bachelor of Interior Architecture and Design (B.I.A.D, CIDA accredited—the primary professional accreditation for the program—and is included in the institutional NASAD accreditation)
- Interior architecture and design minor (18 credits)
- Bachelor of Science in environmental design (B.S.E.D.)
- Master of Landscape Architecture (M.L.A, LAAB accredited degree)
- Landscape architecture minor (18 credits)
- Bachelor of Science in virtual technology and design (B.S.V.T.D., included in the institutional NASAD accreditation)
- Virtual technologies undergraduate certificate (12 credits)
The Interior Architecture and Design Program (IAD) has statewide responsibility for interior design education. Students learn to enhance life quality for all people through innovative, environmentally responsive, socially conscious, and culturally relevant design rooted in structural, scientific, architectural and design principles. Students learn to design interiors that protect the health, safety, and welfare of occupants, and work with real-world partners to develop design solutions addressing critical needs and problems. One hundred percent of IAD students participate in community engagement and service-learning projects, which translates to highly-sought after first-hand knowledge. The program offers the first two years of the degree at the U of I Boise Center, and students also can complete a seamless B.I.A.D./M.Arch degree as well.
The Landscape Architecture Program draws students from around the world to study in one of the most diverse bioregions in the nation. Design studios present real-world projects where students and faculty work with community members to develop integrated design solutions that preserve and enhance rural and urban landscapes throughout Idaho and beyond. The program has statewide responsibility for landscape architecture education, and both undergraduate and graduate students are sought after in both the Intermountain West and Pacific Northwest regions by leaders in the landscape industry.
Virtual technology and design (VTD) graduates can apply their skills to a wide range of sectoral activities. In addition to a deep knowledge of digital tools and virtual technologies, VTD graduates are well trained to design and create applications for real life problems. The VTD program has been successful at teaching project management and leadership skills to students who will be involved in company projects in relationship to innovation, growth, and new business models. Graduates are storytellers capable of using the spectrum of digital media from flat to three dimensional models as well as immersive environments.
VTD graduates working at digital studios and large companies often create working demos and prototypes to communicate and present ideas and concepts. The content of products graduates develop range from education about safety, sustainable solutions to learn about environmental issues, apps and games for studios, gaming companies, or entertainment. Their work can be found in virtual reality, animation studios, video gaming, or internet companies. They have developed digital twins for simulation and training in the aerospace, maritime, and energy utility sectors. Students are sought after in urban areas located in the Western states.
Majors
- Interior Architecture and Design (B.I.A.D.)
- Environmental Design (B.S.E.D.)
- Virtual Technology and Design (B.S.)
Minors
Certificates
IAD 151 Introduction to Interior Architecture and Design (3 credits)
Introduction to interior design theory and process. Explores transdisciplinary design issues and relationships; emphasis areas include basic design theories, vocabulary, and sustainability of the built environment. Attendance at outside events (such as lectures and symposiums) is required.
IAD 152 Interior Architecture and Design I (3 credits)
Study of the relationship of design theories to the interior environment; exploration, through a variety of media, of the elements and principles of design, with emphasis on spatial relationships and color theory. Focus of design problems is residential design and small-scale contract design. Attendance at outside events and some class critique sessions outside of scheduled hours required at student expense.
Prereqs: IAD 151 or Permission
Coreqs: ARCH 154
IAD 200 (s) Seminar (1-16 credits)
Credit arranged
IAD 203 (s) Workshop (1-16 credits)
Credit arranged
IAD 204 (s) Special Topics (1-16 credits)
Credit arranged
IAD 231 Design Communication (2 credits)
Development of design communication tools and practices relevant to interior architecture and design, including presentation techniques using various materials/methods for communication of design processes and solutions, as well as development of interior architecture and design branding and portfolios.
Prereqs: Admission to Second Year/Sophomore Standing
IAD 244 Computer Aided Drafting and Modeling (2 credits)
Introduction to computer-aided drafting and modeling techniques and applications.
Prereqs: ARCH 154
IAD 254 Architectural Design II (4 credits)
Cross-listed with ARCH 254
Basic integration of principles and concepts for architectural design, both interior & exterior. Two 3-hour studios per week and assigned work.
Prereqs: ARCH 253 or Permission
Coreqs: ARCH 243
IAD 281 History of Interiors I (3 credits)
Gen Ed: International Historical survey of major periods in furniture and interior environments from Antiquity to Neoclassicism; exploring the cultural, social, political and aesthetic influences on interior design theories, movements, and traditions at the local and global contexts. The course includes a hands-on project and potential field trip at student expense.
IAD 282 History of Interiors II (3 credits)
Gen Ed: International Historical survey of major periods in furniture and interior environments from the industrial revolution to the present; exploring the cultural, social, political, and aesthetic influences on interior design theories, movements, and traditions at the local and global contexts. The course includes a hands-on project and potential field trip at student expense.
Prereqs: IAD 281 or Permission.
IAD 299 (s) Directed Study (1-16 credits)
Credit arranged
IAD 332 Furniture Design and Construction (4 credits)
Theory and application of furniture design and construction emphasizing the continuing development of three-dimensional design skills and attention to physical detail; aspects of structure, ergonomics, and aesthetics are addressed in process of designing and constructing furniture pieces. One and one-half hours of lecture and 3 hours of lab per week in class meetings. Recommended Preparation: IAD 281, IAD 282. Prereqs or
Coreqs: IAD 351 or Permission
IAD 344 Digital Tools for Interior Architecture and Design (3 credits)
Introduction to industry specific software programs, with emphasis on Revit, for use in designing habitable spaces and environments. Including but not limited to 3-D modeling, detailing custom furniture design, construction documentation, preliminary introduction to workflows and strategies designed to give students a leg-up in professional work environments. Typically Offered: Fall.
Coreqs: IAD 351
IAD 351 Interior Architecture and Design III (6 credits)
Sequence of advanced residential and small scale contract design projects requiring integration of design theories and process in relationship to critical problem solving. Emphasis on formation of interior spaces to correspond to function and flow patterns. Nine hours of studio per week; field trips required at student expense; some class jury sessions outside of scheduled hours.
IAD 352 Interior Architecture and Design IV (6 credits)
Sequence of large scale contact and other design projects requiring application of expanded design process including problem identification, analysis, program development, conceptual and design development and solution presentation. Implementation of lighting, codes, systems furniture, and interior specifications in the design process. Nine hours of studio per week; field trips required at student expense; some class jury sessions outside of scheduled hours.
Prereqs: IAD 351
IAD 368 Materials for Health and Sustainability (3 credits)
In-depth study of interior materials and products; emphasis on sustainable design guidelines, building rating systems, and product certifications that support circularity, responsible consumption, and human and environmental well-being; overview of factors and considerations of material selection including performance characteristics, installation methods, testing, codes, standards, specifications, professional liability, indoor air quality, and life cycle costs. Field trips required at student expense. Typically Offered: Fall.
IAD 400 (s) Seminar (1-16 credits)
Credit arranged
IAD 403 (s) Workshop (1-16 credits)
Credit arranged
IAD 404 (s) Special Topics (1-16 credits)
Credit arranged
IAD 410 Capstone Proposal Development (2 credits)
Capstone Studio proposal development requiring systematic approach to the development of project proposal in preparation for IAD 452. 8 week course.
Coreqs: IAD 451
IAD 415 Design Management (3 credits)
This course aims to provide a foundation of business knowledge that will prepare design students to work in management. Class based on lectures and case studies.
Prereqs: Junior standing or higher
IAD 417 Instructional Experience (2 credits, max 6)
Supervised development of instructional and mentoring skills. Instructional Assistants will assist instructors in delivering and assisting in courses and curricular activities, to include working with instructor and students on facilitating discussions, study sessions, critiques and other related activities. Instructional assistants will have responsibilities related to classroom and teaching technology set up, taking roll, and other administrative or logistical tasks per instructor's guidance. Instructional assistants cannot award or enter grades. FERPA training, best practices discussion, and passing of FERPA quiz required. Typically Offered: Fall and Spring.
Prereqs: Third and Fourth-year standing in Interior Architecture & Design Program curriculum verified at program level, Program Permission required to enroll in the course.
IAD 443 Universal Design (3 credits)
General Education: American Diversity
Introduction to and application of universal design and accessible design concepts, principles, products, standards, laws, regulations, and guidelines to the design and adaptation of the built environment. Attendance at outside events (such as lectures, simulations, and completion of a service learning component) is required. One and a half hours of lecture and 3 hours arranged per week. Recommended Preparation: IAD 254 or ARCH 254. Typically Offered: Spring.
IAD 451 Interior Architecture and Design V (6 credits)
Advanced problems in mixed use contract interior design requiring synthesis of related course work into comprehensive design resolution that communicates design impact on sense of place and place making; projects will seek to refine the design decision making process by requiring in-depth programming, client participation, and development beyond schematic phases, e. g. , integration of building systems, lighting design, interdisciplinary investigation, and understanding of cultural/environmental context. Nine hours of studio per week and assigned work; field trips required at student expense; some class jury sessions will meet outside of scheduled hours. Recommended Preparation: IAD 443.
Prereqs: IAD 352
IAD 452 Interior Architecture and Design VI (6 credits)
General Education: Senior Experience
Capstone studio course featuring advanced applications of design theories and processes focusing on complex design issues, synthesis and implementation of previous course work in appropriate student selected project, from the initial programming through the final complete design documentation and presentation. Nine hours of studio per week and assigned work; field trips required at student expense; some class jury sessions will meet outside scheduled hours.
IAD 498 (s) Internship (1-16 credits)
Credit arranged
IAD 499 (s) Directed Study (1-16 credits)
Credit arranged
LARC 150 Landscape, Culture and the Environment (3 credits)
General Education: Humanistic and Artistic Ways of Knowing, International
An interdisciplinary look at how societies have shaped their environments and how the landscape shapes them. The course introduces the profession of landscape architecture with culturally relevant projects exhibiting the importance of utilizing land through attractive and efficient design. Class discussions will cover contemporary issues such as urban resilience in a time of climate transformations, as well as reflection on historical landscape and landscape design’s impacts on global cultures. Typically Offered: Spring.
LARC 151 Introduction to the Built Environment (3 credits)
General Education: Humanistic and Artistic Ways of Knowing
Cross-listed with ARCH 151
Introduction to the complexities and wonders of the built environment, and the role of the humanities in successful designs. From the regional landscapes to urban design and architecture, to the intimacy of interiors and dwellings, to place making and space making, student perspectives are broadened on how the built environment is shaped by and contributes to an evolving human story. The built environment is also examined as a product of a multitude of forces that include: place, climate, conservation, culture, economics, beliefs, and aspirations for well-being. Typically Offered: Fall.
LARC 154 Landscape Architecture Representation and Media 1 (3 credits)
Drawing and graphic techniques traditional to the practice of landscape architecture and design thinking; emphasis on conceptual and analytical graphics, plan section/elevation, perspective illustration and color rendering; introduction to digital technology presentation tools. (Spring only)
LARC 200 (s) Seminar (1-16 credits)
Credit arranged
LARC 203 (s) Workshop (1-16 credits)
Credit arranged
LARC 204 (s) Special Topics (1-16 credits)
Credit arranged
LARC 210 Landscape Architecture Representation and Media 2 (3 credits)
Exploration of the digital technology tools used by design professionals throughout the design process; emphasis on digital tools that assist with the conceptualization and implementation of site design with an introduction to related landscape architecture specific tools. Typically Offered: Fall.
LARC 251 Introduction to Principles of Site Design (3 credits)
An overview of site analysis, design, and planning principles addressing the theoretical foundations, emerging cultural practices as well as the technical and functional standards for sustainable landscape architectural site design. Includes a lab section for discussion, critique and presentation of additional technical issues and site-related design projects; field trips and special sessions may be required. (Fall only)
LARC 252 Landscape Architecture Design Foundations Studio (6 credits)
Introduction to principles of landscape architectural design. Emphasizes the relationships between elements of functional, aesthetic, environmental, and socio-cultural systems, developing a foundational understanding of principles of organization, structure, and functional relationships of those systems. Students develop novice level skill and knowledge in design concept-generation; form generation; design representation; and design theory and criticism. Includes development of visual and graphic representation skills. Recommended preparation: LARC 150.
Prereqs: Landscape Architecture major, Landscape Architecture minor, or Permission
Coreqs: LARC 251
LARC 253 Landscape Architecture Design Process Studio (6 credits)
Introduction to principles of landscape architectural design process for site design. Emphasizes primary and iterative design processes and intermediate level of graphic and verbal communication. Incorporates principles of programming, landscape analysis, design synthesis, form-giving, and spatial composition. Studio projects based on site ecology, inventory/analysis, socio-cultural factors, and artistic principles of design.
Prereqs: LARC 252; Landscape Architecture major, Landscape Architecture minor, or Permission
LARC 254 Origins of Landscape Form (2 credits)
An overview of the principles and theory of form generation demonstrating the relationship between world-view, historic epoch, science and technology and the creation of form relevant to landscape architecture and other design professions. Summer reading list provided. (Spring only)
Prereqs: ART 121
LARC 288 Plant Materials & Design 1 (3 credits)
Joint-listed with LARC 488
Plant identification and selection; the sustainable use of plant materials in relation to soils, topography, and climate; introduction to the principles in relation to planting design. Selected field trips at student expense. (Fall only)
LARC 289 Plant Materials & Design 2 (3 credits)
Joint-listed with LARC 489
Continuation of plant material identification with emphasis on planting design at different scales of the landscape. Exploration of sustainable principles and practices of planting design. Two lectures and 4 hours of lab per week; selected field trips at student expense. (Spring only)
Prereqs: LARC 288
LARC 298 (s) Internship (1-16 credits)
Credit arranged
LARC 299 (s) Directed Study (1-16 credits)
Credit arranged
LARC 310 Landscape Architecture Representation and Media 3 (3 credits)
Advanced digital technology tools used by landscape architects throughout the design process; emphasis on digital modeling tools that assist with the conceptualization and development of site design and design detail. Further exploration of digital media to assist with the communication and presentation of design process and concepts. Open to Landscape Architecture majors only. Additional project required for graduate credit. (Fall only)
Prereqs: LARC 154, LARC 210, and major in Landscape Architecture; non-majors by permission as space permits
LARC 340 Grading, Drainage, and Stormwater Management (4 credits)
Joint-listed with LARC 440
Site grading, drainage and stormwater management design with a focus on siting building elevations and grading open space, green infrastructure, roads, parking, walkways, paved public spaces, cut and fill and horizontal road layout. Sustainable storm water design, grading of swales, calculating runoff and the sizing conveyance and detention basins. Recommended Preparation: MATH 143.
Prereqs: Landscape Architecture major, Landscape Architecture minor, or Permission
LARC 341 Construction Materials, Detailing, and Documentation (4 credits)
Joint-listed with LARC 441
Introduction to designing and detailing materials in the landscape. Examines the content and purpose of construction documents, the construction sequence, and properties of common landscape construction materials as they relate to aesthetics, the articulation of place, durability, and performance in outdoor environments. Focus on building a unified set of construction details and document set. Sustainable approaches, practices, and research reports support the work in detailing the materials and completion of the construction document package. Recommended Preparation: LARC 210, LARC 340.
Prereqs: Landscape Architecture major, Landscape Architecture minor, or permission
LARC 353 Landscape Architecture Studio 1 (3 credits)
Studies and applications in landscape architecture site design process at the small to intermediate site scale with an emphasis on critical thinking within the local and regional context; includes readings, lectures and field trips. Recommended Preparation: LARC 210, LARC 251, and LARC 253. Typically Offered: Fall.
Coreqs: LARC 355
LARC 355 Landscape Architecture Studio 2 (3 credits)
Continued application and exploration of design process with a focus on the significance of site inventory and analysis, design programming and the creation of a conceptual framework to guide the design process. Typically Offered: Fall.
Coreqs: LARC 353 or Permission
LARC 358 Professional Practice (2 credits)
Introduction to aspects of professional practice in Landscape Architecture, including: professional ethics and legal obligations, licensure, business structure and planning, office organization, fees, contracts, insurance, and professional relationships.
LARC 363 Landscape Architecture Studio 3 (3 credits)
Exploration of design principles, process, conceptualization, spatial understanding, and craft via narrative; within a cultural, social, and environmental context; and application to creative thinking and decision-making required of site-specific projects. Required field trips and attendance at outside events (lectures, symposiums, films). Course offered first half of semester. Additional project required for graduate credit. Recommended Preparation: LARC 154, LARC 210, and LARC 288. Typically Offered: Spring.
LARC 364 Summer Study Abroad Design Studio (6 credits)
Joint-listed with LARC 564
Intermediate site scale planning and design with an emphasis on bioregional context, sustainable development and the cultural landscape as influencing site design factors. A summer abroad studio that may be substituted for LARC 353 and LARC 355, or LARC 363 and LARC 365. Recommended Preparation: ART 110 and ART 121. (Summer only)
LARC 365 Landscape Architecture Studio 4 (3 credits)
Further integration and application of design process explored in LARC 363 via outreach project(s). Focus on sustainable design development. Required field trips and attendance at outside events (lectures, symposiums, films). Course offered second half of semester. Recommended Preparation: LARC 154, LARC 210, and LARC 288. (Spring only) Typically Offered: Spring.
LARC 380 Water Conservation Technologies (3 credits)
Sustainable irrigation best practices; principles of water conservation and water harvesting in landscape architecture site design with the production of a number of drawings and projects at different scales. Recommended Preparation: LARC 210. (Spring only)
LARC 382 Landscape, Language and Culture (2 credits)
Students study the Italian language, utilizing the regional, historic landscape of southern Piedmont and the markets, museums, and cultural events of Cremolino, Ovada, and Aqui Termi as a resource for enhancing language skills. (Summer only)
LARC 389 History of Landscape Architecture (3 credits)
An overview of the history of landscape design with a focus on pre-Egyptian civilization through Ancient Greece and Rome, the Middle Ages, the Renaissance, the influence of Asian culture, the birth of landscape architecture, modernism, and a contemporary focus of practice. (Spring only) Cooperative: open to WSU degree-seeking students.
LARC 390 Italian Hill Towns and Urban Centers (3 credits)
General Education: International
Joint-listed with LARC 491
A summer lecture and field experience course exploring the historical foundations of community and urban pattern utilizing Italian hill towns and urban centers as a resource. Students study the organic and formal relationships between landscape and human settlement as well as the relationship between urban form and political and historical context. Recommended Preparation: ART 100, ART 111, and LARC 389. (Summer only)
Prereqs: LARC 154
LARC 395 GIS Applications for Landscape Planning (4 credits)
Introduction to theory and application of geographic information systems (GIS) analytical and modeling tools to landscape architecture and land planning issues. Includes development of intermediate level of skill in utilizing spatial and landscape analysis tools, and communication of results. Lecture with 3 hours of lab per week.
Prereqs: LARC 210 or Permission
LARC 400 (s) Seminar (1-16 credits)
Credit arranged
LARC 403 (s) Workshop (1-16 credits)
Credit arranged
LARC 404 (s) Special Topics (1-16 credits)
Credit arranged
LARC 440 Grading, Drainage, and Stormwater Management (4 credits)
Joint-listed with LARC 340
Site grading, drainage and stormwater management design with a focus on siting building elevations and grading open space, green infrastructure, roads, parking, walkways, paved public spaces, cut and fill and horizontal road layout. Sustainable storm water design, grading of swales, calculating runoff and the sizing conveyance and detention basins. Recommended Preparation: MATH 143.
LARC 441 Construction Materials, Detailing, and Documentation (4 credits)
Joint-listed with LARC 341
Introduction to designing and detailing materials in the landscape. Examines the content and purpose of construction documents, the construction sequence, and properties of common landscape construction materials as they relate to aesthetics, the articulation of place, durability, and performance in outdoor environments. Focus on building a unified set of construction details and document set. Sustainable approaches, practices, and research reports support the work in detailing the materials and completion of the construction document package. Recommended Preparation: LARC 210, LARC 340.
LARC 453 Landscape Architecture Studio 5 (3 credits)
Intermediate scale site planning through integrated studio engagement at the community and urban scale of landscape architecture with a focus on the integration of open space systems in community design. Opportunity to collaborate with students and faculty from allied professional programs. Course offered first half of fall semester. Recommended Preparation: LARC 288, LARC 289, and LARC 389. (Fall only)
Prereqs: LARC 365 or Permission
Coreqs: LARC 455 or Permission
LARC 455 Landscape Architecture Studio 6 (3 credits)
Continued emphasis on community design with a focus on master planning and design development that explores different models of human settlement and patterns of cultural, environmental and social elements. Selected field trips at student expense. Course offered second half of fall semester. Additional project required for graduate credit. Recommended Preparation: LARC 288, LARC 289, and LARC 389. (Fall only)
Coreqs: LARC 453 or Permission
LARC 463 Landscape Architecture Studio 7 (3 credits)
Intermediate scale sustainable land planning and design for the urban and rural environment with a focus on the integration of wetland ecology planning, storm water management and wildlife habitat. Course offered first half of spring semester. Selected field trips at student expense. Recommended Preparation: LARC 288 and LARC 289. (Spring only)
Prereqs: LARC 395, LARC 455, or Permission
Coreqs: LARC 465 or Permission
LARC 465 Landscape Architecture Studio 8 (3 credits)
Intermediate scale land planning and design that emphasizes sustainable development with a focus on landscape restoration and regeneration, visual analysis of the landscape matrix using GIS digital technologies and the use of indigenous plant materials for restoration and rehabilitation. Required Field Trip at student expense. Course offered second half of spring semester. Additional project required for graduate credit. Recommended Preparation: LARC 288 and LARC 289. (Spring only)
Prereqs or Coreqs: LARC 463 or Permission
LARC 480 The Resilient Landscape (3 credits)
General Education: Senior Experience
A capstone course addressing the concept of trade-offs in coupled social ecological technological systems, where landscapes and the communities they support are adaptive and evolving but the ideal is rarely attainable. This is a reading, critical thinking and discussion course with assessment based on class participation in a term project, problem solving, verbal and written communication, collegiality, and collaboration (Spring only).
LARC 481 Urban Systems in Ecology (3 credits)
This course is designed to introduce upper division students of Landscape Architecture and other related disciplines to the principles, theories and processes of urbanism with a focus on sustainability and the integration of natural systems both as metaphor and physical design process.
LARC 488 Plant Materials and Design 1 (3 credits)
Joint-listed with LARC 288
Plant identification and selection; the sustainable use of plant materials in relation to soils, topography, and climate; introduction to the principles in relation to planting design. Selected field trips at student expense. (Fall only)
LARC 489 Plant Materials and Design 2 (3 credits)
Joint-listed with LARC 289
Continuation of plant material identification with emphasis on planting design at different scales of the landscape. Exploration of sustainable principles and practices of planting design. Two lectures and 4 hours of lab per week; selected field trips at student expense. (Spring only)
LARC 491 Italian Hill Towns and Urban Centers (3 credits)
General Education: International
Joint-listed with LARC 390
Gen Ed: International A summer lecture and field experience course exploring the historical foundations of community and urban pattern utilizing Italian hill towns and urban centers as a resource. Students study the organic and formal relationships between landscape and human settlement as well as the relationship between urban form and political and historical context. Recommended Preparation: ART 100, ART 111, and LARC 389. (Summer only)
Prereqs: LARC 154
LARC 495 Geodesign (3 credits)
Introduction to topics in geodesign with advanced application of geographic information system (GIS) analytical and modeling tools to interdisciplinary landscape change issues. Includes exploration of advanced protocols for communication of results through iterative and evaluative methods.
Prereqs: LARC 395 or Permission
LARC 498 (s) Internship (1-16 credits)
Credit arranged
LARC 499 (s) Directed Study (1-16 credits)
Credit arranged
LARC 500 Master's Research and Thesis (1-16 credits)
Credit arranged
LARC 501 (s) Seminar (1-16 credits)
Credit arranged
LARC 502 (s) Directed Study (1-16 credits)
Credit arranged
LARC 503 (s) Workshop (1-16 credits)
Credit arranged
LARC 504 (s) Special Topics (1-16 credits)
Credit arranged
LARC 510 Advanced Design Representation and Communication (3 credits)
Theory and evaluation of design representation utilizing digital tools, modeling, and traditional methods to communicate landscape architectural design principles within social and ecological contexts. Typically Offered: Spring.
Prereqs: LARC 210 or equivalent, non-majors by permission as space permits
LARC 512 Landscape Analysis and Site Planning (3 credits)
Integrated systems approach to inventory and analysis of biological, physical, social, behavioral, and cultural elements of the landscape. Development of analysis tools, processes, design programming, data sources, and manipulation as applied to landscape architectural design and landscape planning. Typically Offered: Fall.
LARC 520 Regional and Community Design (3 credits)
This course examines contemporary issues of urban and regional planning and design through focus on a particular project, generally in partnership with a local community or agency. It complements the integrated fall studio (LARC 554), utilizing thematic readings, case studies, and GIS-based geodesign methods applied to urban and regional design and planning. Particular emphasis is placed on: theory and methods in community design and planning; analytical methods and modeling; case study method in design; and data-driven design.
Prereqs: Admission to M. Arch. , M. L. A. or M. S. Bioregional Planning program
LARC 548 Community Design Studio for Non-majors (3 credits)
This studio is an introductory landscape planning and urban design studio for students in the Urban Design Certificate program that are not in the professional M. Arch. or MLA programs. Students will work with students in the LARC 554 studio on urban design problems of regional and district scales. This course emphasizes understanding and analyzing regional human and natural systems within the context of urban development and landscape change. Students do not need a background in design to participate in the studio. This course may meet with LARC 554.
Prereqs: Graduate standing or permission
LARC 554 Landscape Architecture Graduate Studio 1 (6 credits)
The professional landscape architecture comprehensive studio with options to study on campus or elsewhere in collaboration with students from allied professions. Attendance at outside events, lectures, symposiums, films may be required. (Fall only)
Prereqs: Graduate standing, LARC 465; or Permission
LARC 555 Master's Project Preparation (3 credits)
This course guides students through the process of identifying a specific project, and developing a proposal, scope and timeline for their Masters Project or thesis. Students will prepare a research report to support their Masters Project or thesis, utilizing literature review and case study research methods. Students are also introduced to other common methods of original research utilized in the discipline and develop a framework for their own research. Progress is reviewed in regular peer presentations, giving students practice in developing professional level graphic and verbal communication skills.
LARC 556 Landscape Architecture Graduate Studio 2 (6 credits)
The professional landscape architecture comprehensive studio with options to study on campus or elsewhere in collaboration with students from allied professions. Attendance at outside events, lectures, symposiums, films may be required. (Spring only)
Prereqs: Graduate standing, LARC 465, and LARC 554; or Permission
LARC 558 Landscape Architecture Graduate Studio 3 (6 credits)
Graduate final project with faculty advisor.
Prereqs: Graduate standing and LARC 556; or Permission
LARC 562 Landscape Architecture Graduate Studio 4 (6 credits)
Graduate final project with faculty advisor.
Prereqs: Graduate standing and LARC 558; or Permission
LARC 564 Summer Study Abroad Design Studio (6 credits)
Joint-listed with LARC 364
Intermediate site scale planning and design with an emphasis on bioregional context, sustainable development and the cultural landscape as influencing site design factors. A summer abroad studio that may be substituted for LARC 353 and LARC 355, or LARC 363 and LARC 365. Recommended Preparation: ART 110 and ART 121. (Summer only)
LARC 589 History and Theory of Landscape Architecture (3 credits)
An examination of landscape architecture from a historic and contemporary perspective as reflected in theory and practice. This course focuses on the development of landscape as a result of environmental and cultural influences. Typically Offered: Spring.
LARC 597 Teaching Assistant, Graduate (3 credits, max 6)
Teaching assistant services performed by advanced graduate students with faculty supervision. By permission only.
LARC 598 (s) Internship (1-16 credits)
Credit arranged
LARC 599 Non-thesis Master's Research (1-16 credits)
Credit arranged. Research not directly related to a thesis or dissertation.
VTD 101 Introduction to Virtual Reality (3 credits)
This course explores introductory design methods, history, and theory of virtual reality (VR). Within this context we will explore the technical application of VR in the fields of medicine, engineering, education, design, art, simulation, training, and entertainment. This course is designed to allow students the ability to develop their cognitive sensibilities, and technical design skills required to produce VR experiences. Each week the course will build off student lead projects and assigned exercises that will explore the fundamentals of VR. During the first half of the course students will explore the modern construct of “virtual”, with the second half of the class dissecting the philosophical human perception of “reality“ itself. Typically Offered: Fall and Spring.
VTD 151 Virtual World Building 1 (2 credits)
Introduction to the processes and principles of design associated with virtual world building. Two 2-hour lectures per week and assigned work. Recommended Preparation: ART 110 and ART 121
VTD 152 Virtual World Building 2 (2 credits)
Applied tools and techniques. Exploration of the processes and principles of design associated with virtual building. Two 2-hour lectures per week and assigned studio coursework. Typically Offered: Fall.
Coreqs: VTD 151
VTD 153 Virtual World Building 3 (2 credits)
Intermediate level virtual world building with an emphasis on intermediate-level tools and techniques for creating more complex environments, modeling, lighting, materials, characters, interaction, and behaviors. Two 2-hour lectures per week and assigned work. Recommended Preparation: ART 110 and ART 121.
Prereqs: VTD 152
VTD 154 Virtual World Building 4 (2 credits)
Synthesis of processes, principles, tools, and techniques associated with virtual world building. Two 2-hour lectures per week and assigned work. Typically Offered: Spring.
Coreqs: VTD 153
VTD 200 (s) Seminar (1-16 credits)
Credit arranged
VTD 201 History & Theory of VR (3 credits)
This seminar course is designed to develop the historical and philosophical understanding of virtual reality (VR) technology and its cultural evolution. The course will explore the formal description of VR technology and interpret recent psychological theories of VR knowledge construction.
Prereqs: VTD 154
VTD 204 (s) Special Topics (1-16 credits)
Credit arranged
VTD 245 Advanced Modeling (3 credits)
Exploration of methods used for modeling and sculpting organic surfaces focused on the creation of character and avatar for high and low polygon 3D digital models. Three 1 hour lecture/labs per week and associated work. (Fall only)
Prereqs: VTD 154
VTD 246 Advanced Lighting and Materials (3 credits)
Exploration of methods for illuminating and texturing virtual objects and environments. Foreground, middleground and background rendering issues are examined through topics that include radiosity, ray-tracing, procedural materials and render engine options. Three 1-hour lecture/labs per week and associated work. (Fall only)
Prereqs: VTD 154
VTD 247 Intro to Scripting and Parametric Design (3 credits)
This is an introductory course to basic scripting and parametric modeling. This course will introduce students to Python, an object-oriented programing language. Students will learn the fundamentals of Python through 2D game development and through creating custom components to integrate with the parametric 3D modeling design process. Typically Offered: Varies.
VTD 253 Virtual Design I (3 credits)
Investigation of the art and science of virtual design, integrating creative problem solving skills with computer technologies. Sequence of exercises explores the problem domains of virtual objects and environments. Two 3-hour studios per week and assigned work. (Fall only)
Prereqs: VTD 154
VTD 254 Virtual Design II (3 credits)
Continued development of critical thinking and problem solving skills through a sequence of exercises that emphasize design process, concept and context driven solutions to virtual, tangible, and integrated projects. Two 3-hour studios per week and assigned work. (Spring only)
Prereqs: VTD 253 or Permission
VTD 271 Cross-Reality Technology I (3 credits)
Introduction to the fundamentals of Cross-Reality (XR) technologies, explore the development and delivery of interactive immersive digital worlds that transform and combine physical reality into virtual experiences. Two 1-1/2-hour lecture-labs per week and associated work. (Fall only) Typically Offered: Fall and Spring.
Prereqs: VTD 154
VTD 299 (s) Directed Study (1-16 credits)
Credit arranged
VTD 301 Theory & Applications of VR (3 credits)
This seminar course is designed to develop the student's understanding of virtual reality (VR) design theory and application. The course will challenge students to develop new concepts for VR that have the potential to significantly impact society and expand on current concepts of the built environment.
Prereqs: VTD 201 or Permission
VTD 355 Virtual Design III (4 credits)
Introduction to virtual design and relationship to human needs; focus on design process and expansion of vocabulary associated with virtual environments; experimentation & creativity encouraged. Three 3-hour studios per week and assigned work. (Fall only)
Prereqs: VTD 254 or Permission
VTD 356 Virtual Design IV (4 credits)
Design development of conceptual and technical aspects of virtual environments; exploration of design issues from conception to delivery. Three 3-hour studios per week and assigned work. (Spring only)
Prereqs: VTD 355 or Permission
VTD 367 Animation and Visual Effects (3 credits)
Exploration of methods used for visual and experiential communication, problem solving, and storytelling through linear and interactive 3D computer generated animation. Three 1-hour lecture/labs per week and associated work. Typically Offered: Spring.
Prereqs: Permission
VTD 372 Cross-Reality Technology 2 (3 credits)
Building upon the foundational knowledge of Cross-Reality (XR) technologies, exploring how current and emerging versions of XR technologies can enhance XR interactions (object-oriented and event-driven) and user experiences (story telling/presence/social/multiuser) in virtual worlds. Two 1-1/2-hour lecture/labs per week and associated work. (Spring only)
Prereqs: VTD 271 or Permission
VTD 380 Advanced Character Design (3 credits)
Exploration of advanced workflows and methods for entertainment focused character design. This course will cover advanced digital painting techniques and basic image compositing in Photoshop while also covering digital sculpting and rendering using Zbrush. One 3-hour lecture/lab per week with associated work.
Prereqs: Instructor Permission
VTD 398 (s) Internship (1-16 credits)
Credit arranged
VTD 400 (s) Seminar (3 credits)
VTD 404 (s) Special Topics (1-16 credits)
Credit arranged
VTD 425 Human Technological Systems and Human Machine Interface Seminar (3 credits)
The course is an overview of user interaction design, and evaluation of physical and virtual human-machine systems. Topics include introduction to human factors, human technological systems, usability evaluation, human machine interface (HMI), human computer interaction (HCI) in virtual reality, human error, human performance, mixed-initiative systems (intelligent and autonomous teaming), design and prototyping. This is an online course to introduce Virtual Technology and Design students to human factors, human computer interaction design and evaluation, emphasizing mixed-initiative systems and virtual reality. The first half of the course develops the theory and during the second half, students lead and conduct individual projects related to the course content. Typically Offered: Fall and Spring
VTD 457 Capstone Design Studio I (6 credits)
General Education: Senior Experience
Sequential contract courses built around the collective content of five interdisciplinary clusters; research, design and implementation of comprehensive virtual design project. Three 3-hour studios per week and associated work.
Prereqs: VTD 356
VTD 458 Capstone Design Studio II (6 credits)
Sequential contract courses built around the collective content of five interdisciplinary clusters; research, design and implementation of comprehensive virtual design project. Three 3-hour studios per week and associated work.
Prereqs: VTD 457
VTD 497 Teaching Assistant, Undergraduate (1-16 credits)
Credit arranged. Teaching assistant services performed by advanced undergraduate students with faculty supervision.
VTD 499 (s) Directed Study (1-16 credits)
Credit arranged
VTD 504 (s) Special Topics (1-16 credits)
Credit arranged.